5e7b6ed60e
[FIXED] Font of navbar. [FIXED] A few compile fixes. [IMPROVED] Made properties nonatomic. [ADDED] Support for facebook, twitter and google+ sharing.
162 lines
6.2 KiB
Objective-C
162 lines
6.2 KiB
Objective-C
//
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// GTMMethodCheck.m
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//
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// Copyright 2006-2008 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License"); you may not
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// use this file except in compliance with the License. You may obtain a copy
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// of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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// License for the specific language governing permissions and limitations under
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// the License.
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//
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// Don't want any of this in release builds
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#ifdef DEBUG
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#import "GTMDefines.h"
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#import "GTMMethodCheck.h"
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#import "GTMObjC2Runtime.h"
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#import <dlfcn.h>
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// Checks to see if the cls passed in (or one of it's superclasses) conforms
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// to NSObject protocol. Inheriting from NSObject is the easiest way to do this
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// but not all classes (i.e. NSProxy) inherit from NSObject. Also, some classes
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// inherit from Object instead of NSObject which is fine, and we'll count as
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// conforming to NSObject for our needs.
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static BOOL ConformsToNSObjectProtocol(Class cls) {
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// If we get nil, obviously doesn't conform.
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if (!cls) return NO;
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const char *className = class_getName(cls);
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if (!className) return NO;
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// We're going to assume that all Apple classes will work
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// (and aren't being checked)
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// Note to apple: why doesn't obj-c have real namespaces instead of two
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// letter hacks? If you name your own classes starting with NS this won't
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// work for you.
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// Some classes (like _NSZombie) start with _NS.
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// On Leopard we have to look for CFObject as well.
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// On iPhone we check Object as well
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if ((strncmp(className, "NS", 2) == 0)
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|| (strncmp(className, "_NS", 3) == 0)
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|| (strncmp(className, "__NS", 4) == 0)
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|| (strcmp(className, "CFObject") == 0)
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|| (strcmp(className, "__IncompleteProtocol") == 0)
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#if GTM_IPHONE_SDK
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|| (strcmp(className, "Object") == 0)
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#endif
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) {
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return YES;
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}
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// iPhone SDK does not define the |Object| class, so we instead test for the
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// |NSObject| class.
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#if GTM_IPHONE_SDK
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// Iterate through all the protocols |cls| supports looking for NSObject.
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if (cls == [NSObject class]
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|| class_conformsToProtocol(cls, @protocol(NSObject))) {
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return YES;
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}
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#else
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// Iterate through all the protocols |cls| supports looking for NSObject.
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if (cls == [Object class]
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|| class_conformsToProtocol(cls, @protocol(NSObject))) {
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return YES;
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}
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#endif
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// Recursively check the superclasses.
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return ConformsToNSObjectProtocol(class_getSuperclass(cls));
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}
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void GTMMethodCheckMethodChecker(void) {
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// Run through all the classes looking for class methods that are
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// prefixed with xxGMMethodCheckMethod. If it finds one, it calls it.
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// See GTMMethodCheck.h to see what it does.
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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int numClasses = 0;
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int newNumClasses = objc_getClassList(NULL, 0);
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int i;
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Class *classes = NULL;
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while (numClasses < newNumClasses) {
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numClasses = newNumClasses;
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classes = realloc(classes, sizeof(Class) * numClasses);
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_GTMDevAssert(classes, @"Unable to allocate memory for classes");
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newNumClasses = objc_getClassList(classes, numClasses);
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}
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for (i = 0; i < numClasses && classes; ++i) {
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Class cls = classes[i];
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// Since we are directly calling objc_msgSend, we need to conform to
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// @protocol(NSObject), or else we will tumble into a _objc_msgForward
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// recursive loop when we try and call a function by name.
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if (!ConformsToNSObjectProtocol(cls)) {
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// COV_NF_START
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_GTMDevLog(@"GTMMethodCheckMethodChecker: Class %s does not conform to "
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"@protocol(NSObject), so won't be checked",
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class_getName(cls));
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continue;
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// COV_NF_END
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}
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// Since we are looking for a class method (+xxGMMethodCheckMethod...)
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// we need to query the isa pointer to see what methods it support, but
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// send the method (if it's supported) to the class itself.
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unsigned int count;
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Class metaClass = objc_getMetaClass(class_getName(cls));
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Method *methods = class_copyMethodList(metaClass, &count);
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unsigned int j;
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for (j = 0; j < count; ++j) {
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SEL selector = method_getName(methods[j]);
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const char *name = sel_getName(selector);
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if (strstr(name, "xxGTMMethodCheckMethod") == name) {
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// Check to make sure that the method we are checking comes
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// from the same image that we are in. Since GTMMethodCheckMethodChecker
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// is not exported, we should always find the copy in our local
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// image. We compare the address of it's image with the address of
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// the image which implements the method we want to check. If
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// they match we continue. This does two things:
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// a) minimizes the amount of calls we make to the xxxGTMMethodCheck
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// methods. They should only be called once.
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// b) prevents initializers for various classes being called too early
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Dl_info methodCheckerInfo;
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if (!dladdr(GTMMethodCheckMethodChecker,
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&methodCheckerInfo)) {
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// COV_NF_START
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// Don't know how to force this case in a unittest.
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// Certainly hope we never see it.
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_GTMDevLog(@"GTMMethodCheckMethodChecker: Unable to get dladdr info "
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"for GTMMethodCheckMethodChecker while introspecting +[%s %s]]",
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class_getName(cls), name);
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continue;
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// COV_NF_END
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}
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Dl_info methodInfo;
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if (!dladdr(method_getImplementation(methods[j]),
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&methodInfo)) {
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// COV_NF_START
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// Don't know how to force this case in a unittest
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// Certainly hope we never see it.
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_GTMDevLog(@"GTMMethodCheckMethodChecker: Unable to get dladdr info "
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"for %s while introspecting +[%s %s]]", name,
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class_getName(cls), name);
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continue;
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// COV_NF_END
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}
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if (methodCheckerInfo.dli_fbase == methodInfo.dli_fbase) {
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objc_msgSend(cls, selector);
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}
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}
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}
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free(methods);
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}
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free(classes);
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[pool drain];
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}
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#endif // DEBUG
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