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MasterPassword/platform-darwin/MasterPassword-iOS.xcodeproj/xcshareddata/xcschemes/MasterPassword iOS.xcscheme

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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
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LastUpgradeVersion = "1140"
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version = "1.7">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
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<BuildActionEntries>
<BuildActionEntry
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buildForTesting = "NO"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
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<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "DA5BFA43147E415C00F98B1E"
BuildableName = "MasterPassword.app"
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BlueprintName = "MasterPassword-iOS"
ReferencedContainer = "container:MasterPassword-iOS.xcodeproj">
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</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
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buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "DA5BFA43147E415C00F98B1E"
BuildableName = "MasterPassword.app"
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BlueprintName = "MasterPassword-iOS"
ReferencedContainer = "container:MasterPassword-iOS.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
</Testables>
</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
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useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
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<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "DA5BFA43147E415C00F98B1E"
BuildableName = "MasterPassword.app"
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BlueprintName = "MasterPassword-iOS"
ReferencedContainer = "container:MasterPassword-iOS.xcodeproj">
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</BuildableReference>
</BuildableProductRunnable>
<CommandLineArguments>
<CommandLineArgument
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argument = "-com.apple.coredata.ubiquity.logLevel"
isEnabled = "YES">
</CommandLineArgument>
<CommandLineArgument
argument = "0"
isEnabled = "YES">
</CommandLineArgument>
</CommandLineArguments>
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<LocationScenarioReference
identifier = "com.apple.dt.IDEFoundation.CurrentLocationScenarioIdentifier"
referenceType = "1">
</LocationScenarioReference>
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</LaunchAction>
<ProfileAction
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buildConfiguration = "Debug"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "DA5BFA43147E415C00F98B1E"
BuildableName = "MasterPassword.app"
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BlueprintName = "MasterPassword-iOS"
ReferencedContainer = "container:MasterPassword-iOS.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
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buildConfiguration = "Release">
</AnalyzeAction>
<ArchiveAction
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buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
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</Scheme>