2012-09-12 13:58:54 +00:00
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// LocalyticsSession.h
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// Copyright (C) 2012 Char Software Inc., DBA Localytics
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//
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// This code is provided under the Localytics Modified BSD License.
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// A copy of this license has been distributed in a file called LICENSE
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// with this source code.
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//
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// Please visit www.localytics.com for more information.
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#import <UIKit/UIKit.h>
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#import <CoreLocation/CoreLocation.h>
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// Set this to true to enable localytics traces (useful for debugging)
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#define DO_LOCALYTICS_LOGGING false
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/*!
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@class LocalyticsSession
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@discussion The class which manages creating, collecting, & uploading a Localytics session.
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Please see the following guides for information on how to best use this
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library, sample code, and other useful information:
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<ul>
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<li><a href="http://wiki.localytics.com/index.php?title=Developer's_Integration_Guide">Main Developer's Integration Guide</a></li>
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</ul>
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<strong>Best Practices</strong>
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<ul>
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<li>Instantiate the LocalyticsSession object in applicationDidFinishLaunching.</li>
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<li>Open your session and begin your uploads in applicationDidFinishLaunching. This way the
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upload has time to complete and it all happens before your users have a
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chance to begin any data intensive actions of their own.</li>
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<li>Close the session in applicationWillTerminate, and in applicationDidEnterBackground.</li>
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<li>Resume the session in applicationWillEnterForeground.</li>
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<li>Do not call any Localytics functions inside a loop. Instead, calls
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such as <code>tagEvent</code> should follow user actions. This limits the
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amount of data which is stored and uploaded.</li>
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<li>Do not use multiple LocalticsSession objects to upload data with
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multiple application keys. This can cause invalid state.</li>
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</ul>
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@author Localytics
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*/
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@interface LocalyticsSession : NSObject {
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BOOL _hasInitialized; // Whether or not the session object has been initialized.
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BOOL _isSessionOpen; // Whether or not this session has been opened.
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float _backgroundSessionTimeout; // If an App stays in the background for more
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// than this many seconds, start a new session
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// when it returns to foreground.
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@private
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#pragma mark Member Variables
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dispatch_queue_t _queue; // Queue of Localytics block objects.
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dispatch_group_t _criticalGroup; // Group of blocks the must complete before backgrounding.
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NSString *_sessionUUID; // Unique identifier for this session.
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NSString *_applicationKey; // Unique identifier for the instrumented application
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NSTimeInterval _lastSessionStartTimestamp; // The start time of the most recent session.
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NSDate *_sessionResumeTime; // Time session was started or resumed.
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NSDate *_sessionCloseTime; // Time session was closed.
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NSMutableString *_unstagedFlowEvents; // Comma-delimited list of app screens and events tagged during this
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// session that have NOT been staged for upload.
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NSMutableString *_stagedFlowEvents; // App screens and events tagged during this session that HAVE been staged
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// for upload.
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NSMutableString *_screens; // Comma-delimited list of screens tagged during this session.
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NSTimeInterval _sessionActiveDuration; // Duration that session open.
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BOOL _sessionHasBeenOpen; // Whether or not this session has ever been open.
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}
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@property (nonatomic,readonly) dispatch_queue_t queue;
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@property (nonatomic,readonly) dispatch_group_t criticalGroup;
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@property BOOL isSessionOpen;
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@property BOOL hasInitialized;
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@property float backgroundSessionTimeout;
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- (void)logMessage:(NSString *)message;
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@property (nonatomic, assign, readonly) NSTimeInterval lastSessionStartTimestamp;
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@property (nonatomic, assign, readonly) NSInteger sessionNumber;
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/*!
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@property enableHTTPS
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@abstract Determines whether or not HTTPS is used when calling the Localytics
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post URL. The default is NO.
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*/
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@property (nonatomic, assign) BOOL enableHTTPS; // Defaults to NO.
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#pragma mark Public Methods
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/*!
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@method sharedLocalyticsSession
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@abstract Accesses the Session object. This is a Singleton class which maintains
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a single session throughout your application. It is possible to manage your own
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session, but this is the easiest way to access the Localytics object throughout your code.
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The class is accessed within the code using the following syntax:
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[[LocalyticsSession sharedLocalyticsSession] functionHere]
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So, to tag an event, all that is necessary, anywhere in the code is:
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[[LocalyticsSession sharedLocalyticsSession] tagEvent:@"MY_EVENT"];
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*/
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+ (LocalyticsSession *)sharedLocalyticsSession;
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/*!
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@method LocalyticsSession
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@abstract Initializes the Localytics Object. Not necessary if you choose to use startSession.
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@param applicationKey The key unique for each application generated at www.localytics.com
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*/
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- (void)LocalyticsSession:(NSString *)appKey;
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/*!
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@method startSession
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@abstract An optional convenience initialize method that also calls the LocalyticsSession, open &
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upload methods. Best Practice is to call open & upload immediately after Localytics Session when loading an app,
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this method fascilitates that behavior.
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It is recommended that this call be placed in <code>applicationDidFinishLaunching</code>.
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@param applicationKey The key unique for each application generated
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at www.localytics.com
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*/
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- (void)startSession:(NSString *)appKey;
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/*!
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@method setOptIn
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@abstract (OPTIONAL) Allows the application to control whether or not it will collect user data.
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Even if this call is used, it is necessary to continue calling upload(). No new data will be
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collected, so nothing new will be uploaded but it is necessary to upload an event telling the
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server this user has opted out.
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@param optedIn True if the user is opted in, false otherwise.
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*/
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- (void)setOptIn:(BOOL)optedIn;
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/*!
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@method isOptedIn
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@abstract (OPTIONAL) Whether or not this user has is opted in or out. The only way they can be
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opted out is if setOptIn(false) has been called before this. This function should only be
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used to pre-populate a checkbox in an options menu. It is not recommended that an application
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branch based on Localytics instrumentation because this creates an additional test case. If
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the app is opted out, all subsequent Localytics calls will return immediately.
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@result true if the user is opted in, false otherwise.
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*/
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- (BOOL)isOptedIn;
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/*!
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@method open
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@abstract Opens the Localytics session. Not necessary if you choose to use startSession.
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The session time as presented on the website is the time between <code>open</code> and the
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final <code>close</code> so it is recommended to open the session as early as possible, and close
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it at the last moment. The session must be opened before any tags can
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be written. It is recommended that this call be placed in <code>applicationDidFinishLaunching</code>.
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<br>
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If for any reason this is called more than once every subsequent open call
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will be ignored.
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*/
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- (void)open;
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/*!
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@method resume
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@abstract Resumes the Localytics session. When the App enters the background, the session is
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closed and the time of closing is recorded. When the app returns to the foreground, the session
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is resumed. If the time since closing is greater than BACKGROUND_SESSION_TIMEOUT, (15 seconds
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by default) a new session is created, and uploading is triggered. Otherwise, the previous session
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2012-09-21 17:42:18 +00:00
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is reopened.
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@return Returns whether the session was resumed or a new session was started. If the user has opted
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out of analytics then the return from this method is undefined.
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*/
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2012-09-12 13:58:54 +00:00
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- (BOOL)resume;
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/*!
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@method close
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@abstract Closes the Localytics session. This should be called in
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<code>applicationWillTerminate</code>.
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<br>
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If close is not called, the session will still be uploaded but no
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events will be processed and the session time will not appear. This is
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because the session is not yet closed so it should not be used in
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comparison with sessions which are closed.
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*/
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- (void)close;
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/*!
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@method tagEvent
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@abstract Allows a session to tag a particular event as having occurred. For
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example, if a view has three buttons, it might make sense to tag
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each button click with the name of the button which was clicked.
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For another example, in a game with many levels it might be valuable
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to create a new tag every time the user gets to a new level in order
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to determine how far the average user is progressing in the game.
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<br>
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<strong>Tagging Best Practices</strong>
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<ul>
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<li>DO NOT use tags to record personally identifiable information.</li>
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<li>The best way to use tags is to create all the tag strings as predefined
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constants and only use those. This is more efficient and removes the risk of
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collecting personal information.</li>
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<li>Do not set tags inside loops or any other place which gets called
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frequently. This can cause a lot of data to be stored and uploaded.</li>
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</ul>
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<br>
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See the tagging guide at: http://wiki.localytics.com/
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@param event The name of the event which occurred.
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*/
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- (void)tagEvent:(NSString *)event;
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- (void)tagEvent:(NSString *)event attributes:(NSDictionary *)attributes;
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- (void)tagEvent:(NSString *)event attributes:(NSDictionary *)attributes reportAttributes:(NSDictionary *)reportAttributes;
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/*!
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@method tagScreen
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@abstract Allows tagging the flow of screens encountered during the session.
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@param screen The name of the screen
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*/
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- (void)tagScreen:(NSString *)screen;
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/*!
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@method upload
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@abstract Creates a low priority thread which uploads any Localytics data already stored
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on the device. This should be done early in the process life in order to
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guarantee as much time as possible for slow connections to complete. It is also reasonable
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to upload again when the application is exiting because if the upload is cancelled the data
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will just get uploaded the next time the app comes up.
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*/
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- (void)upload;
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/*!
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@method setCustomDimension
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@abstract (ENTERPRISE ONLY) Sets the value of a custom dimension. Custom dimensions are dimensions
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which contain user defined data unlike the predefined dimensions such as carrier, model, and country.
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Once a value for a custom dimension is set, the device it was set on will continue to upload that value
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until the value is changed. To clear a value pass nil as the value.
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The proper use of custom dimensions involves defining a dimension with less than ten distinct possible
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values and assigning it to one of the four available custom dimensions. Once assigned this definition should
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never be changed without changing the App Key otherwise old installs of the application will pollute new data.
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*/
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- (void)setCustomDimension:(int)dimension value:(NSString *)value;
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/*!
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@method setLocation
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@abstract Stores the user's location. This will be used in all event and session calls.
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If your application has already collected the user's location, it may be passed to Localytics
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via this function. This will cause all events and the session close to include the locatin
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information. It is not required that you call this function.
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@param deviceLocation The user's location.
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*/
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- (void)setLocation:(CLLocationCoordinate2D)deviceLocation;
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/*!
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@method ampTrigger
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@abstract Displays the AMP message for the specific event.
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Is a stub implementation here to prevent crashes if this class is accidentally used inplace of
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the LocalyticsAmpSession
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@param event Name of the event.
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*/
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- (void)ampTrigger:(NSString *)event;
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@end
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